First Use of DMX 2004

So now that DMX 2004 has been released, I can start talking about it here. One of the first things I did when I got the final release was to try updating a DMX project to it. I immediately ran into 2 problems. The first was that the .windowType property created errors. MIAW functionality has been majorly upgraded and this old property is now obsolete. I guess there is no need for backward compatibility because it is a Projector-only property, so it never has to deal with older players like in Shockwave.
The second problem was much more disturbing. I got a crash when a certain sprite’s visible property was set to TRUE. It was related to the member that was previously in that sprite channel, because when I moved the previous’ frame member in that channel to another channel, it was the new sprite channel that created the error. Hard to explain, I know. But by moving the member in the sprite in the previous frame to an unused sprite channel, the problem went away. So no harm done, but things like this make me worry. For now, I will chalk it up to an old file corruption error, as this movie has been updated many times, starting with Director 8.

Posted on February 15, 2004 at 9:36 am by Gary Rosenzweig · Permalink
In: General