Archive for April, 2010
Developing For Android Using Flash
One of the great things about using a tool like Flash to develop games is that I can take those games to new platforms, ones that didn’t even exist when the game was created. I made Gold Strike in 2003, using Flash 5 or MX. But now it is on the iPhone, and soon Android […]
So Much For Creating iPhone Apps with Flash
When Apple announced third-party development for iPhone apps, I read everything carefully and made a decision: it was too risky. You see, Apple controlled the gateway to the iPhone. After putting in time and money, there was no way to guarantee your app would make it to the store. And there was nothing you could […]