Developer Dispatch » Toon Modifier No Good

Toon Modifier No Good

I’ve been trying to use the Toon modifier for the first time. Turns out that is just plain doesn’t work. When you assign the Toon modifier to a model, it affects the model resource and the model shader. So you can’t use the same resource or shader for anything else. In addition, I can only get it to work for one model. The second model doesn’t take the modifier. Strange. I’ll find another way to do what I want, without the Toon modifier. It is probably for the best because I know it slows things down quite bit to use Toon modifiers and such.

Posted on May 10, 2004 at 9:26 am by Gary Rosenzweig · Permalink
In: General