iPhone Games Still Going Strong
So the iPhone App Store has been around for a week now. As many people know, I created the first, and still pretty much the largest collection of iPhone Games for the iPhone that work in the iPhone Safari Web browser. But I was wondering what would happen once the App Store was launched. Would people still come to play the games?
They sure are. I think it is easy to see why: they are still free, as opposed to the steep prices of the games at the App Store: usually around $10. I understand that iPhone App games are better than those on other crappy little phones, but the environment is still the same: you are playing them on the go when your PC and other game devices aren’t around. So spending $10 is still tough.
So I’ll keep developing Web-based iPhone Games, I think. Though I may try my hand at an App too. And no, I won’t be pricing it at $10.
on 7/22/2008 at 8:05 am
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Hi Gary.
Will you have to learn a new authoring tool to make iPhone games, or can Flash or Director make games suitable for the App Store? (I’m a long-time reader of your books, but just recently found your blog.) — T Bonez
on 8/2/2008 at 2:30 pm
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Can you tell me if it’s now possible to include sound on web games thanks to the new version of Safari? It seems Safari has some powerfull new features…
on 8/15/2008 at 10:43 am
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I thought that because I read this: “The new HTML5 and elements add native support for embedding video and audio content in web pages”
http://webkit.org/blog/140/html5-media-support/