Author Archive
A Free-First Approach: Thoughts On Mobile Game Monetization
I’m finishing up my first new mobile game in a while. I need to figure out how to monetize it. I wish there was a group or forum with other mobile game creators where I can talk about this stuff, but I haven’t found one. So I’ll talk about it here and maybe come to […]
The iPhone X Is Not a Good Gaming Device
So I recently went on high alert after getting an email from AdMob saying that we all need to update our apps so the ads aren’t messed up on the iPhone X screen. This was a few weeks before the iPhone X existed in the world. But we only had 2 weeks after that release […]
New and Improved Isn’t Always Better
Can you spot the problem with the title of this post? “New and Improved” is just “Improved” as the “New” is redundant. So “Improved Isn’t Always Better” is the real statement. But the definition of improved is “better.” So improved is, in fact, always better. But nonetheless this exact statement was one made by a […]
What Flash Means To Me
Many people are cheering the recent news that Adobe is discontinuing the Flash browser plug-in by 2020. People associate Flash with annoying web ads, dangerous security threats, overly animated sites, and pages that don’t load on mobile devices. They have many reasons to hate Flash. But let me tell you what Flash means to me. […]
There’s a Lot You Can Learn From 404s
So I made some changes to one of my WordPress sites recently that updated some of the URLs for some very old posts on the site. Nothing would have broken on the site itself, but if someone had posted a link directly to a post a long time ago, it could now lead to a […]