Archive for the ‘General’ Category
So I came across a new story today that says that if you use Director 12 to make a paid iOS app, you have to give 10% of your revenue above $20,000 to Adobe.
First of all: What? There’s a Director 12? I stopped using it around Director MX 2004 (version 10, I guess). But I [...]
I’ve been thinking a lot about value recently. How much value am I creating? In other words, am I making the world a better place?
Now not everyone can directly make the world a better place. For most of us it is more than enough to just find a way to earn a living that doesn’t [...]
Hello and welcome to the world of iOS app development!
Shall I show you what we have behind revenue door number one? It’s paid apps! Develop and app and put it up for sale. Sell millions, or rather dozens, and make $50, I mean $0.99 per app.
What, not interested? OK, then on to door number two.
The other day I was filling out a form that had a blank for “profession.” Over the last 15 years I’ve varied my answer here because I sorta defy description. I sometimes put things like: programmer, software engineer, entrepreneur, Internet publisher, game developer, and probably a few others.
But this time, for the first time, I [...]
The story begins in December, 2010. The Mac App store is about to launch, and I have some time on my hands. I decide to see if it is possible to create a valid Mac app using Flash. You can read about that here.
So the game gets in the Mac App store, and I price [...]