Archive for October, 2005

MAX 2005: Making Money with Flash Lite

Verra Sparre spoke about where Flash Lite plays and how successful it has been. It sounds like most of the success has been in Japan. No phones in the U.S. currently play Flash Lite, but that is coming soon.

Flash is 3 to 5 times faster to develop in than other mobile environments.
Christian Buchbauer from [...]

October 17, 2005 • Posted in: General • 2 Comments

MAX 2005: Creating Cross-Platform Games with Flash

Andrea Trento started by giving the usual reasons why Flash is great for cross-platform games: ubiquity, multiple devices, large developer community, quick development, and so on.

He talked about developing for Web, PDA and mobile phones. Limitations included CPU speed, screen size, input devices, sound, file size and data storage.
He demoed some simple games on a [...]

October 17, 2005 • Posted in: General • No Comments

MAX 2005: Web and Downloadable Game Development

Steve Zehngut from zeek.com gave a talk on making casual games with Director and Flash. He started by summarizing the “casual games market” from both a business and technical standpoint. He listed the main players, both developers and publishers.

We took a look at the game Chuzzle, and why it is a good casual game. We [...]

October 17, 2005 • Posted in: General • No Comments

Max 2005: Monday Keynote

More than 3000 people came to Monday’s keynote, which probably represents the size of the entire conference. It may be the largest audience I’ve seen at a Macromedia conference since 1999 at the Moscone center.
Ze Frank, programmer and designer, gave a humorous presentation showing some of his odd Flash graphics work.
Steven Elop, CEO of Macromedia, [...]

October 17, 2005 • Posted in: General • No Comments

MAX 2005: What’s New in Flash 8 Professional

Grant Skinner does lots of Flash design experiments which can be found on his blog.

Flash 8 is all about expressiveness, according to Macromedia. This differs from 7 (MX 2004) which was about developers (coders).
New IDE enhancements include: grouped panels, library panel improvements, dynamically resizing pasteboard (area outside the stage), better Help panel with boolean searching, [...]

October 17, 2005 • Posted in: General • No Comments