Archive for March, 2005

Interviewed

Stephen Ibaraki just conducted another interview with me.

March 31, 2005 • Posted in: General • One Comment

More on Game Developers Rant

Not a transscript, but at least an article on that session I mentioned in my last post. I found it in the Xbox section of ign.com.
And here’s something closer to a transcript: Wonderland.

March 12, 2005 • Posted in: General • No Comments

GDC Day 3

The first session I really attended was the “Death of 3-in-a-row” panel. It was about casual games and whether the Bejweled clones had run their couse. Microsoft, EA, Real, Shockwave and Yahoo were represented, but not much interesting was said.
I then went to a roundtable about censorship. It dealt mostly with how the industry and [...]

March 11, 2005 • Posted in: General • No Comments

GDC Day 2

Started off the day with Marc LeBlanc’s session titled “Intuition and Intellect.” It was about game design, in particular his recent game “Oasis.” It is a simple strategy game that has some interesting elements. Basically it is a reverse Mine Sweeper with nice graphics and lots of rules.
Then I went to Satoru Iwata’s keynote. He [...]

March 10, 2005 • Posted in: General • One Comment

WeatherBug Squashed

Apparently Macromedia has been listening to us. The WeatherBug application, which some people classify as spyware, has been removed from the Shockwave player installer. The Yahoo! toolbar is still there, as is the years-old “ad” for Shockwave.com. But at least things are taking a step in the right direction.
I, for one, understood that WeatherBug is [...]

March 10, 2005 • Posted in: General • No Comments